Console Wars: Sega, Nintendo, and the Battle that Defined a Generation
Blake J. Harris’ Console Wars chronicles Sega’s remarkable transformation from industry punchline to global video game powerhouse, focusing on the console war of the early 90s that was waged between Sega and Nintendo, Mario and Sonic, and children around the world that felt compelled to take to the playground and passionately defend their platform of choice.
Despite being only 5 or 6 chapters into this 500+ page tome, Console Wars has already detailed Tom Kalinske’s arrival at Sega, the US video game crash of the early 80s, and Nintendo’s ascension from an obscure Japanese playing card manufacturer to the arcade conquering creators of Donkey Kong, and I’m just beginning to delve into the juicy details of Nintendo’s experimentation with home consoles, the NES, and Shigeru Miyamoto’s ascension to industry legend.
Few historical video games are this well-written, feature this much insight, and are able to hold your attention for 500+ pages without descending into mediocrity, but so far Console Wars definitely delivers on its promise, and the fact that Seth Rogen and Evan Goldberg are currently developing the feature-film adaptation (in conjunction with Sony Pictures) is a major stamp of approval for Blake J. Harris’ work.
If you have any interest in video games or simply wish to experience a snapshot of the past where the world was seen in 16-bits, then do not hesitate to pick up this great example of video game literature.